Tag: #webgpu
Writing on GPUs, LLMs, MLOps, Kubernetes — and mindset · 8 posts
8 posts are tagged #webgpu; the most recent was published on 2026-07-16.
Often tagged together: #english 4 #wgsl 3 #anchor-positioning 2 #babylon-js 2 #browser 2
Most read in the last 90 days:
- 3D Development for the Web in 2026 — Three.js, R3F, WebGPU, Gaussian Splatting (a deep-dive on the modern web 3D stack) (english)
- WebGPU & WebGL 2026 Complete Guide - Three.js, React Three Fiber, Babylon.js, PlayCanvas, TresJS, Needle Engine, Native WebGPU, WGSL Deep Dive
- WebGPU & WGSL Ecosystem 2026 — Chrome / Safari / Firefox All GA / wgpu / naga / Tint / Three.js / Babylon / WebLLM / Transformers.js Deep Dive
llama.cpp Comes to the Browser — The Ceiling a WebGPU Backend Measured Across 16 Devices
LlamaWeb, the WebGPU backend for llama.cpp released by a UC Santa Cruz team in May 2026, left behind the widest dataset to date measuring browser LLM inference — 16 devices across 8 vendors. The results cut both ways. It
2026-07-16 · 16 min read #webgpu#llm-inference#llama-cpp#on-device-ai#browserWebGPU & WebGL 2026 Complete Guide - Three.js, React Three Fiber, Babylon.js, PlayCanvas, TresJS, Needle Engine, Native WebGPU, WGSL Deep Dive ♪ Listenable
The 2026 state of web 3D graphics - WebGPU shipping in every browser, Three.js WebGPURenderer, R3F, Babylon.js 8, PlayCanvas, TresJS, Needle Engine, Wonderland, Spline, PixiJS 8, plus WGSL, TSL, compute shaders, in-brows
2026-05-16 · 20 min read #webgpu#webgl#three-js#r3f#babylon-jsWeb Standards & CSS 2026 — Container Queries / View Transitions / Popover / Anchor Positioning / Scroll-driven Animations Deep Dive
In 2026, the web platform finally became what we have been waiting a decade for. Container Queries are the default for component responsiveness. View Transitions API extended from single-page to cross-document, making sm
2026-05-16 · 16 min read #web-standards#css#container-queries#view-transitions#popover-apiWebGPU & WGSL Ecosystem 2026 — Chrome / Safari / Firefox All GA / wgpu / naga / Tint / Three.js / Babylon / WebLLM / Transformers.js Deep Dive ♪ Listenable
In 2026 WebGPU has finally gone GA on all three major browsers: Chrome 113 (May 2023), Safari 18 (Sept 2024) and Firefox 141 (Aug 2025). The W3C spec has crossed from Working Draft into Candidate Recommendation and WGSL
2026-05-16 · 23 min read #webgpu#wgsl#web-graphics#wgpu-rs#nagaReal GPU Compute in the Browser — A Hands-On Guide to WebGPU Compute Shaders and WGSL in 2026
WebGPU's real attraction isn't 3D — it's compute. We run matrix math, ML inference, image filters and parallel reductions inside the browser, in WGSL, without CUDA and without wasm. Workgroups, dispatch, bind groups, sto
2026-05-14 · 17 min read #webgpu#compute-shader#wgsl#gpu-computing#browser3D Development for the Web in 2026 — Three.js, R3F, WebGPU, Gaussian Splatting (a deep-dive on the modern web 3D stack) (english) ♪ Listenable
The WebGL era is over. As of January 2026, WebGPU is Baseline in Chrome, Edge, Firefox, and Safari 26, and web 3D has turned a new page. Three.js r182 recommends WebGPURenderer by default, TSL unifies WGSL and GLSL into
2026-05-14 · 18 min read #3d#web-3d#threejs#react-three-fiber#webgpuThe Web Platform in 2025 — Complete Guide: Container Queries, :has(), CSS Nesting, Subgrid, Popover API, Anchor Positioning, WebGPU, WASI, Speculation Rules, and Baseline 2024-2025 — Season 6 Ep 5
When the platform grows, the framework gets lighter. A full survey of the core capabilities that landed in the web platform in 2024-2025. Container Queries and @container, the :has() parent selector, native CSS Nesting,
2026-04-15 · 12 min read #web-platform#container-queries#has-selector#css-nesting#css-subgridWebAssembly & Edge Computing: Browser AI Inference, Cloudflare Workers, and IoT Wasm
A complete guide to next-generation edge computing: WebAssembly internals, compiling Rust to Wasm, WebGPU-powered browser AI inference, Cloudflare Workers edge deployment, and IoT with WasmEdge.
2026-03-17 · 13 min read #webassembly#edgecomputing#cloudflareworkers#webgpu#wasi