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Real-Time Communication — WebSocket, gRPC Streaming and WebRTC

From HTTP/2 to WebRTC, built and measured over real connections

중급 · Lessons 28 · Lab 8

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Curriculum

HTTP/2 — Many requests on one connection

Where head-of-line blocking survives — HTTP/3 and QUIC

When the connection pool runs dry, fast requests queue too

Reading WebSocket byte by byte

Operating long-lived WebSockets

The four shapes of gRPC streaming

gRPC deadlines, cancellation, flow control and keepalive

SSE, WebSocket, gRPC streaming or WebRTC?

WebRTC — you build the signaling yourself

Measure real-time channels and send voice frames

Reference docs