Real-Time Communication — WebSocket, gRPC Streaming and WebRTC
From HTTP/2 to WebRTC, built and measured over real connections
중급 · Lessons 28 · Lab 8
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Curriculum
HTTP/2 — Many requests on one connection
Where head-of-line blocking survives — HTTP/3 and QUIC
When the connection pool runs dry, fast requests queue too
Reading WebSocket byte by byte
Operating long-lived WebSockets
The four shapes of gRPC streaming
gRPC deadlines, cancellation, flow control and keepalive
SSE, WebSocket, gRPC streaming or WebRTC?
WebRTC — you build the signaling yourself
Measure real-time channels and send voice frames
Reference docs